The Sims 3 Review: Purchase Games Online The Sims 3

With an immense following and many years of success, The Sims has considerable renown in the genre of social simulation. Much of its popularity is owed to an excellent design, which is not only crafted with outstanding attention to detail, but also goes the extra mile to maintain a genuinely fun atmosphere. The ignorant bystander might find your average play session quite befuddling, and wonder about the strange language the characters seem to be babbling in. Yet as any Sims fan will attest, The Sims is a game that must be played in order to be appreciated.

Continuing the success of the latest version, The Sims 3: World Adventures takes players into further wacky escapades. In true Sims fashion, the outing knocks on cheesy, stereotyped elements of familiar locations – specifically, players will find themselves in France, China, and Egypt. There was a large opportunity here for the developers to introduce educational content to the players, many of whom will be young people who know precious little of world culture. Admittedly, The Sims has always placed fun above authenticity, so most of each region’s activities seem like something out of a Scooby-Doo cartoon.

That being said, much of the new content has been implemented very efficiently. As with previous Sims expansions, there is a nice assortment of trinkets to collect and exotic garments to acquire. However, it is really the addition of new gameplay elements that makes World Adventures shine. Players can develop skills with nectar-production, photography, and even martial arts. Dedicated martial artists can not only enjoy the predictable benefits of their hard work, but learn how to execute a Mortal Kombat-esque teleportation move, as well. Fans of mummy movies will find the tomb exploration quite enjoyable, as there’s some very nice puzzle-solving to be done. The adventures also carry a bit of substance, as they allow you to decorate the home with various souvenirs pertaining to your exploits – not unlike the trophies of Fable 2. It seems evident that the developers looked at many films and games in their search for source material.

When EA released The Sims 3 earlier this year, one of the major criticisms reviewers leveled at the game was that it lacked content found in The Sims 2. The concern was that Electronic Arts was holding content back so they could charge for it in future expansions. As it turns out, the first Sims 3 expansion pack does indeed have a great deal in common with The Sims 2: Bon Voyage. However, World Adventures expands on many of the original game's ideas with new environments, quests, and other perks, making for a satisfying refresh of the original game.

The Sims team has built upon the Bon Voyage experience in a couple significant ways. You now visit France, Egypt, and China, as opposed to the Sims 2's generic Beach, Woodland, and Far East, and it's also possible to go on adventures instead of just tours. You accept quests through a message board located in front of your Sims' hotel, which usually involve venturing into a dangerous cave, temple, or tomb. It takes several in-game days to complete each quest, but the substantial rewards make it worthwhile.

In practical terms, it's three large new towns for the game, alongside the two official ones. They're agreeably exotic destinations - distilled, compressed Greatest Hits of Egypt, China and France, containing miniaturised versions of their major sights. An extra option on the phone and PC menus whisks you off to one for a few in-game days, for an understandably but not unrealistically exorbitant in-game cost.

World Adventures fixes that - it's a smart response to the problem of your Sims stealing too much of your fun, and to justified accusations that The Sims 3's open world failed to shake up the venerable formula as much as had been hoped. Whilst on holiday, your Sims can take on quests. Maybe it's getting two other Sims to fall in love, maybe it's picking up pieces of rare metal scattered across certain bits of the landscape or maybe, and most appealingly, it's raiding an

Audio is as strong in World Adventures as it has been since the original release of The Sims 3. Of particular note is the music, a somewhat cheap but effective device, which helps drive home the distinct flavor of each region. Graphically, it’s hard to say if The Sims has ever looked better. Intricate use of color and a fairly clean aesthetic makes things very easy on the eyes, and even the bronze lion statues look pretty darn good. Essentially, World Adventures emphasizes new gameplay over simply a few extra collectibles, and that is what makes it so successful as an expansion. If future efforts receive similar levels of attention, Sims fans will have a great deal to look forward to.


 
 
 

Leave a Comment


Nintendo Consoles

Sony Consoles

Microsoft Consoles